We Made It: Tin Man update the gamebook

Back in the 1980s, parents and teachers alike worried that a generation of kids would drift away from reading and be seduced by the immersive delights of computer gaming. What many kids knew, however, was that you didn’t have to choose between books and games at all. A peculiar hybrid of the two - the gamebook - became a minor publishing phenomenon. Of all the competing choose-your-own-adventure titles that flooded the mid-Eighties market, few captured the imagination like the original Fighting Fantasy series by Steve Jackson and Ian Livingstone. Gamebooks eventually fell out of fashion, but a number of enthusiasts kept the faith and, as smartphone gaming took off, several gamebook-inspired games have been published by indie developers. Over on theartsdesk.com we profile Tin Man Games, who have kept the faith. Read the full article here.

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